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Bill Monfort
Bill Monfort
Freelance Game Programmer and Technical Artist
Sacramento, United States

Summary

I am proficient with both C# and JavaScript with basic knowledge in Python , C++, and Blueprint Visual Scripting inside the Unreal Engine. Currently I'm focusing on game programming, primarily on honing my C# skills within Unity.
I have spent time working in Maya, Zbrush, Unreal Engine, Photoshop and Substance painter.

Skills

ProgrammingLevel DesignGame DesignDigital PaintingConcept ArtSketchingTeaching3D ModelingTexturingParticle EffectsUV MappingDigital SculptingRiggingEnvironment Design

Software proficiency

Unity
Unity
Photoshop
Photoshop
Maya
Maya
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Visual Studio
Visual Studio
Substance 3D Painter
Substance 3D Painter

Productions

    • Video Game
      Gaias Last Hope
    • Year
      2016
    • Role
      Concept Artist, Character Artist, Character Rigger, UI Artist, Asset Artist, Matte Painter
    • Company
      Razzit Games
    • Video Game
      Peginke
    • Year
      2016
    • Role
      Lead Programmer, Level Designer, UI Artist, Technical Artist.
    • Company
      Team Peginkle